Maxime Archambault · Motion design
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FERA 2026

The RJCCQ needed a visual identity and launch video for their annual business summit for Quebec’s young business leaders. Working closely with Irina Jelta under the “creative destruction” theme, I handled both DA and motion design—letting me build concepts that worked from static to animated. The theme was perfect for exploring Network4’s physics simulation: heavy type animation with intricate color work. The challenge was staying bold and energetic without looking too tech-heavy, since the summit’s themes shift annually and the visual language needs to feel innovative across industries.

Typo Poster

Personal project exploring type in motion. No client brief, no constraints, just a chance to push lettering and animation in a direction I wanted to explore.

Queens of Egypt

This exhibition at the Canadian Museum of History focused on the power of royal women in ancient Egypt. Working with GeM’s team, I illustrated and animated six queen portraits and handled on-site quality control during the projection mapping installation. The challenge was keeping the motion subtle so it supported the artifacts and story, except in the immersive room where the visuals took a stronger role.

SIMULACRE

Inspired by Nick Bostrom’s 2003 simulation hypothesis, the idea that our world might be a virtual universe created by a far superior intelligence. This personal project was co-created with Guillaume.

We built a window display as a micro-universe, inviting viewers to look closely and uncover traces of the simulation. At its center, the project explores kinetic typography.

System Restore 2.0

System Restore traveled to São Paulo for FILE Electronic Language International Festival 2018. The original Place des Arts visuals were adapted for the 3 giant LED walls of the SESI Art Gallery. Same concept, different scale.

Innovating through cooperation

This installation at Desjardins’ headquarters in Lévis presents the organization’s innovations from 2000 to today. Working with GeM’s team, I played a key role in designing and building the interactive system, handled on-site installation and projection mapping, and animated parts of the content. A big part of the work was learning TouchDesigner on the fly and making sure the experience felt simple and reliable for real visitors using wall buttons and their phones.

System Restore 1.0

The original System Restore,The project that started the series. A multi-screen installation across 10 screens at Place des Arts de Montréal. The subject was knowledge, specifically what happens when we give digital systems enough intelligence to repair themselves. We want technology to simplify our lives, but we fear the moment it no longer needs us wil it be like Terminator, 2001, that quiet anxiety has always been there.

Sneaker Monster

It was a street art project we developed with Adidas Originals Shanghai to promote the Winter 2011/12 Superstar collection. I designed three characters, each holding a sneaker, then spent one week pasting 150 posters across Beijing, Shanghai, and Guangzhou. Each day, Adidas posted updates on Weibo with our locations and a challenge for followers: find all three monsters on the street, collect photos, and win a prize. The concept traveled to Taiwan, where the monsters got their own promo video. I did not do the motion, but this was my first project involving motion design.